AMD to bring FSR 4.1 AI upscaling to Xbox Series consoles and ROG Ally handhelds
AMD has announced that its latest AI-driven image upscaling technology, FSR 4.1, will be integrated into Xbox Series X, Series S, and the ROG Ally and Ally X handhelds. The technology aims to enhance visual quality and maintain consistent performance by rendering games at lower resolutions and upscaling them using machine learning. While AMD has not provided a specific release date, the update is expected to be particularly beneficial for hardware-constrained devices like the Series S and the ROG Ally handhelds. This announcement follows Sony's recent introduction of QSSR upscaling for the PlayStation 5.

Key points
- AMD is bringing FSR 4.1 AI-driven upscaling to Xbox Series X, Series S, ROG Ally, and ROG Ally X.
- The technology uses machine learning to upscale lower-resolution renders, improving visuals and performance.
- Series S and handheld devices are expected to see the most significant benefits from the update.
- Xbox CTO Scott Van Vliet confirmed future collaboration with AMD, including the upcoming Project Helix consoles.
- Sony recently introduced a similar machine learning-based upscaling technology called QSSR for the PlayStation 5.
What changed
AMD is expanding the reach of its FSR 4.1 technology, which is designed to improve graphics and performance through AI-driven image upscaling. The update will be available on Xbox Series X, Series S, and the ROG Ally and Ally X handhelds.
According to Xbox CTO Scott Van Vliet, the company is working closely with AMD to optimize the technology for developers. Van Vliet also noted that future hardware, specifically the upcoming Project Helix consoles, will utilize a technology referred to as FSR Diamond.
Availability
AMD has not yet announced a specific release date for when FSR 4.1 will arrive on the supported Xbox and handheld platforms. The technology has previously been available on Steam Machine and Steam Deck.
Why it matters
The integration of FSR 4.1 may extend the lifecycle of current-generation consoles like the Xbox Series S by improving visual performance through software optimization. It remains unclear how the image quality of FSR 4.1 will compare to Sony's recently introduced QSSR technology on the PlayStation 5.
What we know
- AMD is bringing FSR 4.1 AI-driven image upscaling technology to Xbox Series X, Series S, ROG Ally, and ROG Ally X (92bfc17f-5e9f-4a13-97ca-5eb49983d9a6).
- Sony recently introduced QSSR machine learning-based upscaling technology for PlayStation 5 (92bfc17f-5e9f-4a13-97ca-5eb49983d9a6).
- Xbox CTO Scott Van Vliet stated that future Project Helix consoles will leverage FSR Diamond (92bfc17f-5e9f-4a13-97ca-5eb49983d9a6).
What remains unclear
- Reports suggest Microsoft's next generation Project Helix consoles could cost upwards of $1,800 (92bfc17f-5e9f-4a13-97ca-5eb49983d9a6).
How the story developed
AMD announces FSR 4.1 for Xbox and handhelds
AMD announces the expansion of its FSR 4.1 AI-driven upscaling technology to Xbox Series consoles and ROG Ally handhelds.
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