Final Fantasy Resonance delivers compelling combat and HD-2D visuals despite a shallow story
Eurogamer has published a review of Final Fantasy Resonance, praising its battle mechanics, visual presentation, and HD-2D style while criticizing its narrative and pacing. The game, which originated from the mobile title Final Fantasy Brave Exvius, features a thirty to forty hour campaign and combat inspired by earlier entries in the franchise.
Key points
- Final Fantasy Resonance adapts its story from the mobile game Final Fantasy Brave Exvius.
- Reviewers praise the combat system, which mixes synergy, stamina mechanics, and turn-based strategy.
- Producer Keisuke Nakashima states the combat is inspired by Final Fantasy V and Final Fantasy VI.
- The campaign lasts between thirty and forty hours, though critics note the story and characters feel shallow.
What happened
Final Fantasy Resonance has launched as a full role-playing game release that reanimates elements from the mobile title Final Fantasy Brave Exvius, according to a review by Eurogamer.
Reaction
Eurogamer describes Final Fantasy Resonance as the best-looking high-definition two-dimensional game they have played, highlighting engaging and punishing battle mechanics. However, the review criticizes the narrative as forgettable, over-written, and shallow, noting that the cast lacks chemistry and plot points occur without sufficient emotional impact.
Background
The game began life as a mobile title before its story from season one was adapted into Resonance, while its graphics and battle system were overhauled. Producer Keisuke Nakashima has stated that the combat mechanics draw inspiration from Final Fantasy V and Final Fantasy VI. The main campaign runs for thirty to forty hours.
What is next
Players can explore the open world once the airship becomes available in the later stages of the game, opening up side quests, hidden weapons, and puzzles.
Why it matters
Final Fantasy Resonance demonstrates how a mobile game origin can successfully transition into a full console RPG release with compelling combat, even if narrative execution falls short of franchise standards.
What we know
- Final Fantasy Resonance adapts its story from season one of the mobile game Final Fantasy Brave Exvius.
- Producer Keisuke Nakashima stated that the game's combat is inspired by Final Fantasy V and Final Fantasy VI.
- The main story campaign lasts between thirty and forty hours.
What remains unclear
- Critics consider the overall story and character chemistry to be weak and shallow despite strong combat mechanics.
How the story developed
Eurogamer publishes review of Final Fantasy Resonance
Eurogamer reviews Final Fantasy Resonance, detailing its combat systems, origins from Final Fantasy Brave Exvius, and narrative criticisms.
Original source
